The action aims to upgrade and integrate the important infrastructure that has already been developed in Greece for the management of big data in life sciences. The project will support the operation of ELIXIR-GR, the Greek node of ELIXIR-EUROPE, for three years, with the participation of 15 partners. BSRC «Al. Fleming» is the coordinator of the action. The project is organised in 6 Work Packages (WPs). Each partner will contribute in one or more sub-projects and will have contribution to one or more WPs.
APOLLONIS is the Greek Infrastructure for Digital Arts, Humanities and Language Research and Innovation, recently formed by the union of two existing ESFRI-related national research infrastructures: CLARIN:EL, the CLARIN-related Greek network for language resources, technologies and services; and DARIAH-GR/DYAS, the DARIAH-related Greek network for digital research in the Humanities. The mission of APOLLONIS is to develop and operate a digital environment for language resources and related services, but also for training and user support activities, which will allow access to and deployment of digital language resources for the Humanities and Language Technology for research, educational and development purposes. The development of the APOLLONIS infrastructure advances the existing CLARIN:EL and DARIAH-GR/DYAS services within a common approach that will promote interoperability and reach to broader user communities, at the same time endorsing open science principles.
In this framework, CLARIN:EL
Establishing a unified, open virtual workspace that will enable access to interoperable digital resources, metadata and data curation tools, language processing tools and services, best practice guidelines and support, CLARIN:EL will introduce the use of Digital Language Resources and Language Technology methodology to Greek humanities research and education communities, as well as professionals in the media and culture industry, allowing them, thus, to carry out their activities more efficiently and less costly, deploying the assets of digital research.
Climate change, framed in social scientific terms, offers a causal and moral narrative which connects, for example, users of electric toothbrushes in the USA and couples quarrelling about habits of consumption in Europe and Japan, with representatives disputing about a post-Kyoto agreement at global climate conferences, all the way to victims of flooding and draught events in Australia, China, India and Bangladesh. Even climate sceptics react to and thereby affirm the dominance of such a climate narrative. This coercive inclusion of the excluded ‘distant other’ is what I define as the social scientific fact of ‘cosmopolitization’ – in distinction from ‘cosmopolitanism’ as a philosophical norm.
By taking climate change as a comprehensive case study experiment, this research project aims at reinventing the social sciences for the ‘age of cosmopolitization’. The ground-breaking nature of the project is to advance the present state of debate by validating the new theoretical, methodological and empirical tools needed for such a ‘cosmopolitan turn’.
Since their inception in the late 19th century, the social sciences remain caught in a resilient methodological nationalism bound up with the presupposition that the national-territorial remains the primary container for the analysis of social, economic, political and cultural processes. Methodological nationalism is built into the basic concepts of modern sociology and political science, as well as into routines of data collection and analysis. Building on my previous work on methodological cosmopolitanism, this project undertakes a full-scale cosmopolitan case study of climate change, thereby rendering operative a new mode of transnational research cooperation, data generation, and theory validation.
ILSP/”Athena” RC is a co-organizer in the EADCW Action entitled “Development of Digital Educational Platform, Recording and Collection of Digital Educational Material already produced and Coordination of the Actions of the Action Category” code ΟΠΣ 298759. Specifically, ILSP/”Athena” RC is responsible for developing the following Subprojects of the Action above.
Subproject 11 “Digital services for Access and Language Technology in Digital Educational Platform and in Greek Digital Repository of Learning Objects”.
Subproject 14 “Supply of Computer Material and Software for Subproject’s 11 needs. These two Subprojects together form project P61.
The subject of Subproject 11 is the integration by ILSP/”Athena” RC of digital services for access and language technology in web systems which ΙΤΥΕ-Diofantos (http://www.cti.gr) develops: (i) in Digital Educational Platform (DEP) which includes the websites “Interactive School Books” and “Digital Educational Platform e-me” and (ii) in Greek Digital Repository of Learning Objects in Primary and Secondary Education (“Photodedro”). The Subproject 11 includes the implementation of the following three main actions: Exploitation and adaptation of supporting technologies of ILSP/”Athena” RC for people with visual or reading problems in order to help them access the content of Digital Educational Platform (DEP) and “Photodedro” websites. Exploitation and adaptation of supporting technologies of ILSP/”Athena” RC for people with problem of hearing in order to help them access the content of Digital Educational Platform (DEP) and “Photodedro” websites. Design, development and integration of digital language technologies of ILSP/“Athena” RC in Digital Educational Platform (DEP) and “Photodedro” in order to product improved search and retrieval mechanisms of multimedia information.
The subject of Subproject 14 is to supply the required computer equipment and software for the implementation of the above Subproject 11.
Gamelt platform combines a game writing tool and a playback environment that communicates with a repository of learning objects. Users, depending on their role, can:
Purpose – Goal
Gamelt project contribute to the vision of an entertaining, personalized and always available virtual school with teaching activities such as those who do not know geographical and time boundaries, a school based on a digital educational content and on human established human knowledge. Gamelt project combines innovative results of basic and applied research with mature technologies, aiming at upgrading daily (Greek and international) educational practice with: